With a group of people he was able to get to a good point on it, but at that point PlaneShift was only 2D. Luca Pancallo, who was playing many different MUDs and was also a dedicated table top RPG player, wished to do something new: adding a graphic interface and a deep and consistent story and background around it. PlaneShift history starts long time ago, when MUDs were the only online multiplayer games. OnRPG: What was the inspiration behind the creation of PlaneShift? ![]() As you can see they are all datacenters or hosting providers. All these sponsors provided the hardware and bandwidth at no cost for us, because they like our project and want to support our development. Right now we have three primary sponsors: the Singapore based Fragnetics, where we hosted the main roleplaying server till recently, the USA based EZ-PC usa, where we have been hosting our internal test server till last year and now is an official server with no roleplaying enforcement, and the most recent one was the Italy based Skylabhost where we have moved just last month our roleplaying server. Your company is receiving funding for servers and bandwidth through sponsors. OnRPG: Now you say that PlaneShift is a free-to-play MMORPG with no cash shops, no optional premium accounts and no strings attached. I’ve worked a lot in the homebrew scene and now also in the opensource scene. I’m a student of information technology from Italy and have been working in console (mostly Playstation 2 and Playstation Portable) and computer development for more than a decade now. Before we jump into the questions, would you please introduce yourself to the readers? OnRPG: Hello! My name is Michael Sagoe (mikedot), newest game journalist for. I took the time to speak with the lead engineer of PlaneShift to find out more. Everything in PlaneShift is available free to players with no ifs, ands or buts. Unlike other free-to-play MMOs, PlaneShift has no monthly fees, no cash shops and no optional premium content. PlaneShift is a 100% free-to-play MMORPG. However, the developers at Atomic Blue look to change all that with their latest title “PlaneShift”. In short: “free-to-play” doesn’t always mean “free-to-enjoy.” However, many companies like to promote free-to-play as a way to get people interested and then push extra content as premium or cash shop services. Many MMORPGs like to mention that their games are “free-to-play”. Questions by Michael Sagoe (mikedot), OnRPG JournalistĪnswered by Stefano Angeleri (weltall), PlaneShift Engine Lead You will have the chance to contribute to the fun of thousands of playersġ0.Planeshift 0.5 Interview: Grinding is Pointless The core engine is released under GPL giving to it endless life and endless ability to improve.ĩ. We have a unique license which we feel will ensure the success of the project and the integrity of the game we are creatingĨ. We are a fair, friendly and happy team! With contributors from 11 countries currently, you can make new friends all around the world-all with talents and interests similar to your ownħ. Only our own quality standards and talents determine how far we can goĦ. Unlike pro games, no commercial constraints such as money, time, or schedule can stop us. The team is ever growing, with talented people from all over the world sharing the same dreamĥ. It will not be your job, but your hobby, so you can really enjoy it and work in the areas you like bestĤ. Thousands of fans will see and enjoy what YOU madeģ. PlaneShift is the first 3D MMORPG to be free for all players to play, as much as they wantĢ. ![]() If you want to join the team () here are 10 reasons why you should dedicate some of your time (or your entire life, as you prefer) to PlaneShift:ġ. So, as PlaneShift is in steady development, the developers-team is steadily hiring new team members or WTB's (Want To Be's). ![]() ![]() MacOSX and Linux version will be ready in few days. * First implementation of locks and keys (not fully usable yet) * Added new map function, to display/create maps * GMs can register official events on the server, players participating to events can access events tab in quests window. * New faction system, you can see a first implementation in your skills window, under factions. * New items and icons shipped into the client * New animations for some characters, like ynnwn male. For now just the female ynnwn has different hair styles, but more will be added later * New area south of hydlaa, called the winch. Here are some of the improvements contained in this release compared to version 0.3.017: PlaneShift is based on CrystalSpace and is programmed with a full featured client-/server-environment. PlaneShift is an Open Source MMORPG (Massive Multiplayer Online RolePlaying Game) which is in a steady process of development. Another expansion of the PlaneShift world is ready! Client 0.3.018 is available for download at PlaneShift Download.
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